Tuesday, June 15, 2010

First Character Model!

My first character model! I'm super happy with how she turned out, and am finally starting to feel comfortable in Maya. Having said that, I had my fair share of error messages which made me want to pull my hair out. Good old technology.

She's about 3,700 polys, with simple UVs laid out for the head and hands. For the record, I like how her shoes turned out a lot.

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