The end of the quarter was today; here's the final turnaround of my model!
(Rendered in Maya Software)
My Bonnie model is slowly but surely getting done! It's rather shocking how much I've enjoyed modeling her, as I really struggled early on with the various aspects of modeling. Nevertheless- having finished the UVs last week, I started texturing her on Wednesday. Haven't touched her face yet, but the clothing is coming along. I also gave her a basic rig, and overall I'm really excited with how she's turning out. I'll be sure to post the final renderings after she's complete!
My 3d diner, finally finished! Only 11 weeks in the making: two weeks modeling Debbra, four weeks modeling the diner, three weeks of UVs/texturing, and a week to light/render, leaving week eleven for the stress to melt away. (Rather, attempt to fix render issues, most to no avail.)
My first character model! I'm super happy with how she turned out, and am finally starting to feel comfortable in Maya. Having said that, I had my fair share of error messages which made me want to pull my hair out. Good old technology.